We were lucky enough to talk to George Gomez who is the Executive Vice President Chief Creative Officer at Stern Pinball. He walks through his thought process behind designing Deadpool pinball machine but then dives deeper into Stern management and what his vision is for Stern in the future.
- Deadpool Premium/LE
- No repeated designs
- Shots Vs Toys
- Go wait in the truck
- Pinball 2000 Vs LCD
- Design process for Deadpool Ramps
- Pro/Premium/LE model
- Supreme Pinball
- ‘Game Guys’
- Brian Eddy hire
- Stern growth
- Paul Faris joins deeproot
- Pinball magazine #5
- Steve Ritchie SWL interview
- Elvira 3 comp
- Munsters Art Leak
- CGC testing
- Social media watch – Hex Plays Pinball
- Slam the top 100
- Crap/best Strikes
- GOTG stream
- What happens after wizard mode?
- Mailbag – Reflective Yak
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3 thoughts on “Episode 58 – George Gomez”
Hey Guys, Thanks for another great podcast !
I enjoyed the G man interview, it was insightful.
You guys make Mondays fun and I get some strange looks at work from other car drivers on site, when they see me with a stupid grin on my face or I’m laughing out loud.
Elvira 3, I hope the game is called the classic name ‘Elvira Mistress of the Dark’
My fun name choice is ” Elvira and the boogie bogans from down Unda”
Looking forward to your next podcast !
I hope nothing happened.
I’d like Kaneda doing a laugh track for you (or something else) being obedient for one time. 😀
Great Episode guys